The Making of Broken Sword: The Shadow of the Templars - "Paris in the Fall"
In the Génération 4 Interview Cecil had stated that he was already working on a third scenario (after Temptress and Steel Sky) for a mega game that would play in Paris and that would involve a story about the Templars.14 His claim gave rise to a sort of priority dispute, in that Matthew Stibbe (project leader of Azrael's Tear) subsequently wrote a letter to Edge, in which he asserted that they had started design months before the interview in Génération 4.
However, in the interview a wrong date was mentioned that was the origin of the dispute.15
Staying true to the film rule "know your world"16 Cecil had explored real locations long before the interview was supposed to have taken place, and for his research he had visited Paris, going around catacombs at Place Denfert-Rochereau and checking out locations and sights."17 So he did send Stibbe a photo of himself in the catacombs with his six month's old daughter in a papoose, and Stibbe agreed to have been wrong.18 Cecil's visit with Noirin Carmody and their baby Ciara took place in October 1992, and after taking numerous pictures in the catacombs, he visited a bookshop specialized in esoteric books and bought various books about the Templars.19
Unlike Cecil, the avatar won't visit a location in the game with piles of skulls as is shown in a photo of his visit to L'Empire de la mort with its six million skeletons (let alone that he climbs a stair of skulls like Mike Dawson does in Cyberdreams's game Dark Seed (1992).
(c) All artwork copyright Revolution Software
(c) Text game-nostalgia.com