Presto Studios, a game company located in San Diego (CA), was established in 1991 by Michel Kripalani and his friends.
Kripalani, a recent visual arts graduate of the University of California at San Diego (UCSD), was working in multimedia production at a company he and a college had launched a year before.
It brought him into contact with various people, some of which would play key roles in the development of the company he would establish and the games hat it would produce.
Among them were art director Jack Davis, musician Geno Andrews and programmer Greg Uhler.
In the fall of 1990, the first of the CD-ROM adventure games, Spaceship Warlock, was released by a small "garage band" production company called Reactor.
One of the "first kids on his block with a CD-ROM drive", Kripalani, was one of Reactor's first customers.
He was intrigued by the game and showed it to his high school buddy, Dave Flanagan. Flanagan and he, along with friends Farshid Almassizadeh and José Albañil, had long been interested
in gaming and science fiction. To them, Warlock represented what could be achieved with the new medium of CD-ROM. But they were convinced they could take the medium one step further.
Kriplani and Flanagan began developing a plot for a massive time travel adventure game in mid-1991, joined by Albañil and Almassizadeh. Within a week or two, they had built a fully-articulated
robot in Swivel Pro. It would never appear in the final version of TJP though.
Greg Uhler, whom Kripalani had previously hired as a programming intern at his multimedia production company, was the next addition to the team. With Greg on-board,
they began working on a demo to see if their idea would capture the public's interest. The adventure game they started to develop would become known as the first
photorealistic adventure: "The Journeyman Project" (TJP).
Soon they were living and working out of a house that they rented in Mira Mesa, while working full-time jobs by day.
The makeshift "home office" boasted computers in each room with home strung network wiring running down every wall.
The initial concept went through many iterations before it became The Journeyman Project. Caldoria was fleshed out first. Then came the Pegasus device, which was loosely inspired by Princeton's Tokamak Fusion Test Reactor. At one point there were as many as 8 proposed worlds (!).